Pal Around with the Paladin

Truth, righteousness, honor… all are most definitely words. If you’re a paladin, they may or may not be the only words you actually know.

Is it a good idea to have a self-avowed rogue write a post about paladins? Sure! I promise I’ll be (mostly) fair and even-handed. After all, who better to hang out with than the Paladin?

Pretty much anyone, actually.

Remember, if it doesn’t have the words “justice” or “glory” it’s probably a fighter feature!

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Fighting to Win and Winning the Fight

Hoo boy, here it is. The day I’ve been dreading since I started this series – and the day that comes as a result of way too much time compared to the others in the series. Today, it’s time to talk about the Fighter.

 

Grab your swords, axes, maces, longbows, shortbows, crossbows, lances, pikes, halberds, glaives, whips…

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Monsters Loose in the Brewery

Many times, we tend to focus on the players and their characters. But they’re only half of the equation, and every hero needs a good antagonist. Whether or not a goblin really counts as an antagonist and not just a semi-sentient EXP sack is still unclear, but the point stands.

So today, lets talk monsters. Get out your Monster Manuals and Volo’s Guides to Monsters and (for you time-travelers out there) your Modenkainen’s Tomes of Foes for good measure. Can I maybe have one of those, by the way? I won’t spoil it, promise.

 

Now look under the bed, and get ready to give in to the nightmares…

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Don’t Stop Believing (in Homebrew!)

As tempted as I was to skip right to Druid and then claim it as a “clerical error,” I think I’ll spare you all the pain of that today. Instead, let’s get right down to business…

By the way, acceptable listening for today’s article includes ‘Losing My Religion’  (which you shouldn’t do) by R.E.M., ‘Don’t Stop Believing’ (which you should do) by Journey, ‘Playing God’ (maybe do occasionally?) by Paramore, and ‘Do It Again’ (which is just a good song) by Steely Dan.

 

Read on for all about the Cleric!

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Bardic Homebrew Inspiration

After last week’s post on barbarians, the time has now come for the second class in the Player’s Handbook – the Rogue, But With a Guitar.

(All bards, please take 4d4 psychic damage from Vicious Mockery; you have disadvantage on your inevitable next attack against me.)

In any case, it’s time to talk bards!

 

Feel free to read on below / for more knowledge you must know!

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Running the Rat Race

Funnily enough, when making a Dungeons and Dragons race, speed is the worst thing you can try for. Races aren’t finicky, and they aren’t difficult – they do, however, require a lot of thought and a lot of consideration.

On the upside, there’s probably more bad puns to be made in this article than in any of my previous ones, so lets go!

 

On your marks, get set…

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