Advanced Editions – There Can Be Only One (Druid)

Back in ye olden days, when clerics were clerics, wizards were magic-users, and fighters were fighting-men, there were plenty of weird things in the game. However, where you can normally brush aside such bizarre ideas as mere twisted memories of fever dreams of days gone by, these are things that I, unfortunately, have physical evidence for.

Today we’re going to talk about druids and how you had to literally kill (or at least defeat) a druid of a level higher than you in order to advance in level past 11th level.

Yes, it was weird. Very weird.

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Advanced Editions – A Draining Discussion

In this series of posts, my goal is to look at all the little things from earlier editions that just didn’t quite make the cut for 5th Edition. Some were excluded for good reason, while others just didn’t quite fit in – but besides just talking about them, I’ll also be doing what I can to port them over.

For our first topic, we have the ever-terrifying Level Drain (also called Energy Drain). This is what made undead scary back in the day, alright? This made them so horribly scary.

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Pal Around with the Paladin

Truth, righteousness, honor… all are most definitely words. If you’re a paladin, they may or may not be the only words you actually know.

Is it a good idea to have a self-avowed rogue write a post about paladins? Sure! I promise I’ll be (mostly) fair and even-handed. After all, who better to hang out with than the Paladin?

Pretty much anyone, actually.

Remember, if it doesn’t have the words “justice” or “glory” it’s probably a fighter feature!

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Fighting to Win and Winning the Fight

Hoo boy, here it is. The day I’ve been dreading since I started this series – and the day that comes as a result of way too much time compared to the others in the series. Today, it’s time to talk about the Fighter.

 

Grab your swords, axes, maces, longbows, shortbows, crossbows, lances, pikes, halberds, glaives, whips…

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Monsters Loose in the Brewery

Many times, we tend to focus on the players and their characters. But they’re only half of the equation, and every hero needs a good antagonist. Whether or not a goblin really counts as an antagonist and not just a semi-sentient EXP sack is still unclear, but the point stands.

So today, lets talk monsters. Get out your Monster Manuals and Volo’s Guides to Monsters and (for you time-travelers out there) your Modenkainen’s Tomes of Foes for good measure. Can I maybe have one of those, by the way? I won’t spoil it, promise.

 

Now look under the bed, and get ready to give in to the nightmares…

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Don’t Stop Believing (in Homebrew!)

As tempted as I was to skip right to Druid and then claim it as a “clerical error,” I think I’ll spare you all the pain of that today. Instead, let’s get right down to business…

By the way, acceptable listening for today’s article includes ‘Losing My Religion’  (which you shouldn’t do) by R.E.M., ‘Don’t Stop Believing’ (which you should do) by Journey, ‘Playing God’ (maybe do occasionally?) by Paramore, and ‘Do It Again’ (which is just a good song) by Steely Dan.

 

Read on for all about the Cleric!

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