Welcome back to Dungeon Designs and our discussion of “The Living Vault” – a dungeon which aims to feel more alive than any other in existence. Last time, we went over the basic stats for the Living Vault as a creature and an active participant in players’ dungeon crawl. This time, though, we’re going to be focusing more on the actual “dungeon” aspects of this concept.
And don’t worry – anatomical expertise is not required because I sure don’t have any.
Continue reading “Dungeon Designs – The Living Vault, part 2”