Advancing Editions – Dr. System Shock, or How I Learned to Stop Worrying and Love the Save-or-Die

While “save-or-die” isn’t really what we’re talking about here, it sure makes for a catchy buzzword. But instead of that, we’ll be looking more generally at the evolution of the saving throw in general – from its humble and confusing beginnings to the modern day.

Also get the d20’s ready. When I say the old system is confusing, I mean like in the confusion spell. Hope you’ve got a good Wisdom save bonus.

Just as a note, it may take a year but by god do I follow up on my stupid title jokes.

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The Psionic Panic

Psionics is interesting, isn’t it? I don’t think I’ve ever seen something else so divisive in Dungeons and Dragons. I mean sure, people can argue about racial traits and ranger reworks, but psionics is where the arguments get real. Since the upcoming Tasha’s Guide to Everything looks to have multiple of those topics it should make the D&D social network quite… interesting.

Anyway it’s been a while since the last time I ended up out of my depth, so here we are!

Let’s talk psionics. Just don’t go mental on me, alright?

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School of Arcana Wizard – The Know-It-All Mage! (v3)

Magic is a tool like any other. It exists to be learned and mastered by those with the dedication, patience, and aptitude to do so. Many wizards embrace the diversity of magic and hone their skills in a favored school or technique.

But to the mage, a student of the School of Arcana, all magic is fair game. After all, why play favorites? No one school is better than another, but combined the possibilities are limitless.

Come learn the basics below, with the School of Arcana wizard!

Wizard-SchoolArcana-v3

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Forgotten God Warlock – There’s No Point Believing in Things that Exist (v2)

To a god, belief is an acceptance of their philosophy and ideas, and also a confidence the god will still be there tomorrow. This faith is self-fulfilling; so long as you believe, the god will be. If you forget, then it won’t.

To a forgotten god, belief is something much different. It is the futile, desperate hope that things will change. Bereft of evidence or proof, belief is all that is left. To a forgotten god, belief is the hope that you will bring it back to life.

Remember more below, with the Forgotten God warlock!

Warlock-ForgottenGod-v2

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Late Review – The Complete Thief’s Handbook (2e)

Welcome to a brand new series of exceedingly late reviews for Advanced Dungeons and Dragons 2nd Edition sourcebooks! I mean, it’s only 31 years late, right?

First up we have The Complete Thief’s Handbook, a good ol’ guide to our favorite class, the thief rogue!

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Path of Inks Barbarian – Next Up: Tattoo Artist Artificer! (v1)

I’m just joking about the artificer subclass… for now, at least.

So, you know how powerful wizards can scribble on paper and make it do crazy stuff? Alright, and bear with me here… what if we did that to your skin? Wouldn’t that be rad or what?

Have I ever done this before? Nah, but don’t worry about it. How hard can a tattoo really be?

Click here to follow through with the Path of Inks barbarian!

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Common Knowledge – The Facts of Unlife!

Oh no, it’s a skeleton! What do you do?

Well, if its just a skeleton then Turn Undead should be fine. But it could also be a particularly decayed lich, so that’d be bad news and you should run. Is it solid? It could be some sort of skeletal specter or something. And hey, does anyone actually know what mummies look like under all those bandages?

It could be anything! But no worries, it just killed you. Looks like it was a lich after all. Now are you going to come back as a zombie, or would it be more of a ghoul or ghast situation…?

Click through below to learn all about the common knowledge of undead!

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Horrid Coven Warlock – Wicked Witches and Haggard Hags (v2)

Downsides to serving a coven of powerful hags:
1. Three shrill whispering voices in your mind, all disagreeing with each other.
2. Dream sequence visions from your Patrons play out like jump scares.

Upsides to serving a coven of powerful hags:
1. Free grandma candy!

Click through to find out more about the Horrid Coven warlock! Its not as bad as it sounds, I swear!

Warlock-HorridCoven-v2

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Common Knowledge – Roll-Enforced Metagaming!

Recently, my home game encountered a mind flayer. It’s a new campaign, and so far everyone is 1st level. Regardless, we all obviously know a mind flayer when we see one. It’d be hard not to!

But our characters are still 1st level. Would they know what an illithid is? And if so, how? I’ve read the mind flayer statblock a million times, but why would my sheltered young noble alchemist have even the slightest clue? Shouldn’t it just be a weird gross purple thing with tentacles?

There’s always been solutions to this, but it would be nice to have a more… specific sort of answer. So, to get to that, click on through below and learn all about common knowledge!

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Report: Magic in Mourning – Spells, Items and More for the Mournland!

Welcome back! Today we have another DM’s Guild title, this time focused on Eberron!

Report: Magic in Mourning is a collection themed entirely around the Mournland of Eberron, a bleak and hopeless waste created from a once-prosperous nation. The collection includes several updated spells and items from 2nd Edition, along with brand new monster statblocks, Artificer Infusions, and environmental effects!

Eberron is a setting I didn’t have much engagement with until very recently. In fact, I’d previously disliked it! But once I got the chance to sit down with it and really pour over it, I’ve become quite attached. And here you have the results!

Converted content from 2nd Edition includes six updated spells from the Wizard’s Spell Compendium and seven updated magic items from the Encyclopedia Magica. New content includes five brand-new monster statblocks, four new Artificer Infusions, and a full suite of environmental effects including a secondary Mournland Mutations table and special Mournland-focused traits for manifest zones!

Click here to check out the collection on DM’s Guild. Just like the last, it’s PWYW so feel free to grab it up! If you like it, let me know by dropping me a comment or tossing a few coins in the DM’s Guild cup, and look out for the next release too!

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