Recently I’ve been brainstorming a new concept for a dungeon. Not for any particular reason – I just think it sounds cool. But I wanted to discuss it here to show off my method for making dungeons, which should be informative, entertaining, and/or horrifying.
That last option is primarily for people who have played in my games, who will presumably come away from this thinking “what the hell man, that’s how you came up with this nonsense?” To which I say… sometimes.
Other times I’m just sort of winging it.