Sometimes it’s the simple things in life that matter most. A good crop, a faithful hound, or a quiet and welcoming night. Pastoral life is peaceful, and yet strengthening. But wherever there is peace, violence will soon arrive – but for the defenders of it and their unwavering faith.
Read on below for more on the Agriculture Cleric!-Cleric- Agriculture Domain v1
You can also find the PDF version here.
A cleric of the Agriculture Domain, sometimes called a shepherd or cultivator, serves as the spiritual anchor of their community, as well as one of its most powerful defenders. Where others use their own power to protect their wards, a cultivator instead simply reminds their companions of the strength that already lies within.
- Strengthen your allies, empowering them with healing! More so that simply restoring health, you revitalize and enhance as well!
- Who needs weapons? Just grab a shovel, rake, or hoe and fight for what’s right!
- When there are those in need, share like any good neighbor and spread your power to any who need it.
- Topping off an ally with extra health? Let nothing go to waste! Bolster them for the battles ahead!
- A while back, I sat down to think about clerics. Specifically, I wanted to apply my knowledge of classical history to homebrew. So I started looking at classical gods and their domains of influence, and seeing which ones didn’t have analogues in 5e. Agriculture was an immediate standout.
- With the role as “ultimate party healer” already taken by the Life Cleric, I wanted to look at a different type of support here. Basically, I wanted a healer that reflected the feeling after a good, hearty meal – healthy, powerful, and enduring.
- Now, I think I’ve nailed that. I really love this iteration of healer. It’s like the wizard of healing, where the Life Cleric is more like a sorcerer (all about the burst). However… it feels a bit like a one trick pony, doesn’t it? I worry that it is – it does what it does, and it does it well, but is that enough?
- All in all, I’m torn on this subclass. On the one hand, I love the concept – an endurance healer who bolsters allies as they restore hit points is a super interesting concept to me. But at the same time, that’s pretty much all this subclass does.
Thanks for reading!